Exploration Mega Craft

During my tenure at Hobo Studio, I made significant contributions to the immensely successful Craft IO, which has amassed over 1 million downloads. As a senior game engineer, my key accomplishments included:


  • Designing and developing the core gameplay mechanics of the game.
  • Creating and implementing a robust save system to enhance user experience and progress retention.
  • Adding multiplayer functionality to enable engaging, real-time interactions among players.
  • Collaborating on the design and implementation of various user interface (UI) elements to enhance the game’s overall user experience.
  • Contributing to the development of essential backend functionalities to ensure seamless game operation and connectivity.


These efforts were instrumental in the game’s success and the positive feedback it received from players.